Episode 262: Mental Health Awareness Day (Mark)

This week, I talk to Mark, and we spoke back in episode 248 about him and his hobby history. This time, we are speaking a bit about mental health. Today, the 10th of October 2025, marks Mental Health Awareness Day. Mark messaged me a while ago and wanted to put something together for it, so thanks, Mark, nice one, we appreciate your care about this subject.

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PATM Dan
Episode 260: Dave Schmidt (Author and Fellow Hobby Nerd)

This week I talk to Dave Schmidt. Dave is not only a hobby nerd like us but he is also a self published author. He writes the Clay and Aether saga and he’s not done! He is writing more books as we speak, maybe at this very moment, so be quiet, dont disrupt him. It was great to talk to Dave, he is one of our own, he’s been a member of the PATM discord for ages and he is always a positive presence and influence on those around him, thanks Dave, was a great chat and we all wish you the very best.

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PATM Dan
Episode 259: Jordan Heckman (County Road Z)

This week I talk to Rodman Hellman, you’ll get that joke in a bit. We talk about what has been happening for him since we spoke back in 2017 and then go on to talk about his rule set County Road Z. County Road Z is a co op post apocalyptic game, it sounds super fun and it is one on my christmas/birthday list. I’m not going to go into the show more as it is nice to just listen to it unfold as we go.

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PATM Dan
Episode 258: Alex (Alex Paints Tiny Things YouTube Channel)

This week, I talk to Alex of the Alex Paints Tiny Things YouTube channel. We have the usual rambly chat about his hobby history, likes, and highlights. We dig into a big of competitive painting, and a whole bunch of other stuff. I am pretty sure I mention it in the show, but I generalise Scottish people a little in the show. I just wanted to ensure that I mention that this is in jest, and I am totally and fully aware that you can’t generalise people; it was just a lighthearted bit of banter. I don’t think it was too savage, but I just thought I would throw it out there.

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Episode 252: Roger Yates (Duncan Rhodes Painting Academy)

This week I talk once more to Mr Roger Yates of the Duncan Rhodes Painting Academy. We spoke back in episode 230 so if you haven’t listened to that one you may want to as this is a continuation of that chat and we delve into what has been happening in recent times with the paint line, and also a lot of chat into the future. It was another fun chat with Roger and it was nice of him to give up another hour of his time to chat to us, thanks Rog.

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Episode 249: Graeme Davis (RPG Writer GW, Pathfinder, D&D et al)

This week I speak to Graeme Davis formerly of GW and a prodigious author of many books and RPG adventures. He has written and contributed to Warhammer Fantasy, GURPS, Pathfinder, Dungeons and Dragons, and within the videogame industry to name just a few. It was great to talk to Graeme for the show and I am sure I speak for all of us when I say thanks for giving up some time to chat to us all.

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Baratheon Army Showcase

Check out Dan’s epic painting showcase. None other than the Baratheons from ASOIAF. A LOT of Yellow and a lot of painting hours. Was it worth it, you ask? Hell Yes! He says. We hope you enjoy this showcase.

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PATM Dan
Episode 248: Mark (Fellow Hobby Nerd)

This week I speak to Mark, a fellow hobby nerd and a general all-around good chap. We do the usual chat about hobby history and initial steps, and meander along picking out salient points along the way. Thanks for coming onto the show, Mark. I hope you enjoyed it, and I hope you, the listener, enjoy it too.

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PATM Dan
Episode 247: Will Rhaman-Daultrey (Hope is for the Dead & General Game Chat)

This week I speak again to Will Rahman-daultrey, the creator of Forbidden Psalm, The Last War, and the upcoming Hope is for the Dead game. We spoke to Will back in episode 241 so if you want to hear about him, his background, and The Last War/Forbidden Psalm you can go back and listen to that, this episode we split our time between talking about his new game and some general design principles he appreciates when it comes to tabletop games.

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